|
 |
| |
SIMULATIONS |
| |
|
| |
Simulations, also known as immersive learning simulations, have the
goal of representing real-life scenarios with computer software for training
and research purposes. They differ from learning games in that they do
not usually emphasize entertainment as a component, and the solutions to the challenges
in the simulation are usually entirely reality-based.
Simulations are powerful
because they can be used instead of the real systems that they model.
This means advantages such as cost reductions, 24 x 7 x 365 global use,
eliminating danger and catastrophic failures, multiple use without wear-and-tear
to physical equipment, compressing or expanding time, manipulation of
variables, automatic data and performance collection, etc.
Today’s simulation
software allows users to be fully immersed in virtual worlds, and to interact
freely with simulated equipment, objects and people. This creates a learning
experience that is more powerful than traditional training methods. As
with learning games, the best practices of training/education and virtual
simulations must be combined in the right proportions to achieve successful
learning.
Check out some of the potential Markets where Simulations are being used. |
 |
|
|