Learning Philosophies
Deep Learning
Hard Fun
 
     
Management Team
John A. Purdy
Matthew C. Johnson
 
     
Educational & Professional Affiliations  
  HARD FUN
  Another key Red Knight philosophy is that learning should be Hard Fun. Our learning games and simulations let people explore and learn about subjects, products, scenarios, and environments while giving them the freedom to interact with things in new and interesting ways. Learners are challenged, but in ways that are highly engaging and fun. These positive experiences reinforce learning, encourage completion of the material, promote repeat use, and encourage word-of-mouth publicity of the experience.

* - To learn more about "hard fun," check out Clark Quinn's book, Engaging Learning: Designing e-Learning Simulation Games (Pfeiffer, 2005) at www.engaginglearning.com.
 
 
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